Glitch, the AIâpowered marketing platform for indie game developers, is redefining how games find their audience â and stay profitable. In an industry where 9 out of 10 indie titles fail to make over $10k, Glitch gives small teams a fighting chance with an automated assistant that builds audiences, grows wishlists, and drives sales â all without paid ads or traditional publishers.
âMarketing is the #1 reason good games fail,â says Devin Dixon, founder & CEO of Glitch. âMost developers donât have the time, money, or the training to market effectively. We built Glitch so indies can compete without spending $50K on an agency.â
đĄÂ Built to Automate What Actually Works
- â˘Â Achieved 500 wishlists per day postâdemo
- â˘Â Cut CPW from $3.00 to $0.19
- â˘Â Ranked in the top 3 % of Steam launches using only organic marketing
- â˘Â Games are experiencing a 32% wishlist to sales conversion, higher than less than 10% normally seen
đ  How It Works
AI Content Engine
Autoâgenerates social posts, devâlogs, and influencer outreach calendars.
Audience Builder
Tracks wishlist growth, retention, and engagement with smart insights.
CrossâPromotion Network
Lets devs amplify each otherâs reachâjust like AAA publishers do.
đĽÂ A New Model: Revenue Before Launch
Glitch is piloting RevShare Modelâinstead of demanding a 15Ă return, we partner early and earn revenue as the game grows. Itâs a model designed to deârisk launches, not punish success.
đšÂ Backed by Leading Accelerators
Glitch is supported by HustleFund, Visible Hands, and Techstars Tulsa, with indie studios already seeing measurable success.
"Glitch is doing for indie devs what HubSpot did for small businesses," says one early investor. "They're giving power back to creators whoâve been overlooked for too long."
Press & Media Contact
Devin Dixon â Founder & CEOpress@glitch.fun
